GLOSSARY FOR TOBY HERETIC MANUAL
SECTION 4: Other Shootable Stuff
In Heretic, if you ever want to defeat D’Sparil’s forces,
you best make sure you have the right magical tools for the job. This section
will give you an overview of Heretic’s magical arsenal to hex your enemies with.
Staff
Slot
= 1
Ammo Type: None
Description: This is your last resort weapon. If you run out of
everything and you don’t possess the Gauntlets of the Necromancer, this is all
you have. However, if you have a Tome of Power and activate it, your staff will
become powered up and now your attacks will do way more damage!
Gauntlets of the Necromancer
Slot
= 1
Ammo Type: None
Description: Zap the wicked with these and turn those monsters to ashes!
This is a good last-resort weapon or, if you ever need to conserve ammo, this
is the weapon to use. When powered up, the Gauntlets will have extended range,
allowing you to zap enemies from a short distance away.
Elven Wand / Gold Wand
Slot
= 2
Ammo Type: Wand Crystals
Description: This is your starting weapon. The Wand is a decent weapon
that is fairly effective against low-tiered enemies. However, this won’t be
enough when you’re dealing with the bigger and badder monsters of D’Sparil’s
army. Make sure to find something a little more powerful if you are to stand a
chance against the denizens of Hell’s Maw. However, when powered up, the wand
will be able to fire a horizontal spread of several hit-scan shots and fire 2
projectiles, allowing you to do more damage and take on multiple enemies.
Ethereal Crossbow
Slot
= 3
Ammo Type: Arrows
Description: The crossbow is the go-to in monster slaying. Most
effective in close to medium range, this powerhouse of a weapon will hurt D’Sparil’s
minions plenty! When powered up, the crossbow will fire stronger bolts in a
horizontal spread and can do more damage to enemies.
Dragon Claw
Slot
= 4
Ammo Type: Energy Orbs
Description: When the armies of monsters become too numerous, time to
whip out the Dragon Claw! A rapid firing weapon, this will turn those pesky gargoyles
and golems into ashes and bones! When powered up, the Dragon Claw fires ripper
projectiles great for area-of-effect damage to nearby foes. Keep in mind,
though, this does use 5 ammo points every shot you fire and has a slower firing
rate.
Hell Staff
Slot
= 5
Ammo Type: Runes
Description: The bigger and badder the monster is, the bigger and badder
your weapons need to be, too. The Hell Staff is a rapid-fire weapon capable of
putting many hits on a target in a small amount of time. If you’re ever in a
jam, the Hell Staff is the best weapon to use. When powered up, the Hell Staff
launches a homing projectile which, upon hitting an enemy, will create damaging
rain, draining the health of nearby enemies.
Phoenix Rod
Slot
= 6
Ammo Type: Flame Orbs
Description: Need something that goes boom? Well, the Phoenix Rod can
satisfy that explosive itch for ultra-violence. Delivering a devastating
body-blasting explosion, this is the weapon to get the job done! When powered
up, the Phoenix Rod turns into a flamethrower!
Fire Mace
Slot
= 7
Ammo Type: Mace Spheres
Description: The Fire Mace is a unique weapon. It can be considered a
rapid-fire weapon since it lobs out metal balls at a high rate and, when
powered up, launches a massive metal ball the size of a wrecking ball,
guaranteed to flatten most foes.
If you want to keep yourself in the fight longer, you’ll be
needing health, armor, and some cool powerups. This section will go over the
various pickups you’ll come across in Heretic. Some of these items can be
stored in your inventory to be used at a later time when you need them.
Health:
Crystal Vial = +10 Health Points
Quartz Flask = +25 Health Points
(Inventory Item)
Mystic Urn = +100 Health Points
(Inventory Item)
Armor:
Silver Shield = +100 Armor Points
Enchanted Shield =
+200 Armor Points
Powerups & Special Items:
Bag of Holding =
Gives you a little ammo boost for all weapons and allows you to hold twice as
much ammo!
Tome of Power = Powers up your
weapons for 40 seconds! (Inventory Item)
Shadow Sphere = Makes you partially
invisible to enemies for about 1 minute. (Inventory Item)
Ring of Invincibility =
Makes you immune to all damage for 30 seconds. (Inventory Item)
Wings of Wrath =
Allows you to fly around for about 1 minute. (Inventory Item)
Torch = Brightens up dark areas.
(Inventory Item)
Map Scroll = Gives you the map of
the entire level.
Chaos Device = Teleports you back
to the start of the level. (Inventory Item)
Morph Ovum = Casts a spell that
turns your enemies into chickens, making them easier targets to dispatch.
(Inventory Item)
Time Bomb of the Ancients =
Deploys an explosive hourglass that will detonate in 3 seconds. (Inventory
Item)
As you navigate your way through the levels, you’ll
encounter some unfriendly faces. Creatures ranging from easy to hard all have
one thing in mind – killing you. Here are some of the foes you’ll be facing
throughout your adventure.
Gargoyle – The least threatening
foe in D’Sparil’s army, gargoyles fly around and, when you’re in their sights,
they will charge at you. Once they’re up close and personal, they’ll claw at
you like a scratching post.
Gargoyle Leader – Even
though they look like their lesser counterparts, don’t let that fool you. These
guys have higher health and can throw fireballs at you from afar. Still, these
guys are not too much of a threat.
Golem – Brutes bandaged head to toe
who want nothing more than to beat you to a pulp. These guys will thump their
way toward you and can take a few hits before going down.
Golem Ghost – An ethereal version of
the Golem. Usually translucent and can only be affected by certain weapons.
Cannot be harmed by the Phoenix Rod nor Fire Mace.
Nitro Golem – A Golem with an
upgrade. These particular variants can fire a screaming homing skull projectile
toward you. Fortunately, you can evade this attack.
Ghost Nitro Golem – An
ethereal version of the Nitro Golem. Usually translucent and can only be
affected by certain weapons. Cannot be harmed by the Phoenix Rod nor Fire Mace.
Undead Warrior – A
tall skeletal undead knight armed with flaming ethereal axes which these guys
can throw at you. Their axes make whoosh sounds so, you’ll know if one is coming
toward you, giving you time to evade it. There are 2 types of axes Undead
Warriors throw: A Basic Ethereal Axe (Green) & A Blood Axe (Red) which does
more damage.
Ghost Warrior – An
ethereal version of the Undead Warrior. Usually translucent and can only be
affected by certain weapons. Cannot be harmed by the Phoenix Rod nor Fire Mace.
Only throws Blood Axes.
Disciple of D’Sparil –
Cloaked phantoms that float around, looking to hex you into oblivion. When they
are about to attack, there is a brief charge up they perform before unleashing
a barrage of 3 projectiles at you. The best weapons to use against these foes
is the Dragon Claw, Hell Staff, and, if need be, the Gauntlets of the
Necromancer.
Sabre Claw – A monster with axes
for its appendages. Don’t let them get too close or they’ll turn you into chop
suey.
Weredragon – Giant humanoid
reptiles that can spit out fireballs. These guys can take a bit of a beating
before going down and can move reasonably quickly considering how large they
are. If you’re not careful around them, you’ll be their next meal.
Ophidian – Snake man with a
magical staff ready to zap you into oblivion. Ophidians slither around looking
to destroy you in every conceivable way possible. Fortunately, they don’t move
fast.
Iron Lich – A floating metallic
head with a mind of its own, this enemy has 3 types of attacks. It can shoot a
barrage of fireballs, spit out an ice projectile, or it can blow you away with
its whirlwind attack. These entities, too, can take a beating before going down
so, be careful.
Maulotaur – Essentially a Minotaur
totting around a Warhammer and is a force to reckon with. The Minotaur has 4
means of attacking you. If you get too close, he’ll smash you into the ground
with his hammer. If you’re somewhat close, he’ll charge at you and ram you with
his horns. From a distance, he can swing his hammer which fires a barrage of
flaming projectiles, or he can slam his hammer into the ground, creating a
devastating fire shockwave. All in all, this guy will be quite a formidable
foe.
D'Sparil – When you first
encounter the evil sorcerer himself, he’ll be riding a large beast known as a
Chaos Serpent. This beast can belch out fireballs like no tomorrow and can take
quite a beating before going down. Once you have successfully downed this
beast, now it’s time to face the sorcerer by himself. D’Sparil will be
relentless in your battle with him. He’ll be able to cast devastating spells,
summon his disciples, and be able to teleport place to place at will. Make sure
you have the right weapons and inventory items if you want to stand a chance
against this villain.
Explosive Fungal Pod – An
environmental decoration that can be used to help you fight D’Sparil’s forces.
When some enemies are near these, fire a well-placed shot at them and watch all
those bad guys go boom. Pods give off an audible goop or gurgling sound and
make a squish sound when shot. Do be careful, though, because if these explode
while you’re near them, you, too, can face a quick demise.
Note: Explosive pods can be pushed
around.
For Keyboard & Mouse:
Toggle
Menu = Escape
Select = Enter
Move Forward = W
Move Backward = S
Strafe Left = A
Strafe Right = D
Jump = J
Toggle Crouch = C
Use Inventory Item = Middle Mouse Button
Scroll Inventory Left = Middle Mouse Scroll Up
Scroll Inventory Right = Middle Mouse Scroll Down
Fly Up = }
Fly Down = {
Stop Flying = \
Fire Weapon = Left Mouse Button
*Mouse is used to turn left or right
Switch to Next Weapon = F2
Switch to Previous Weapon = F1
Quick 180 Turn = X
Use or Activate Door or Switch = Space Bar
1 = Staff & Gauntlets of the Necromancer
2 = Gold Wand (Elven Wand)
3 = Ethereal Crossbow
4 = Dragon Claw
5 = Hell Staff
6 = Phoenix Rod
7 = Fire Mace
For Keyboard Only:
Toggle
Menu = Escape
Select = Enter
Move Forward = Up Arrow
Move Backward = Down Arrow
Turn Left = Left Arrow
Turn Right = Right Arrow
Jump = J
Toggle Crouch = C
Use Inventory Item = Enter
Scroll Inventory Left = O
Scroll Inventory Right = P
Fly Up = }
Fly Down = {
Stop Flying = \
Fire Weapon = Control
Switch to Next Weapon = F2
Switch to Previous Weapon = F1
Quick 180 Turn = X
Run = Shift
Toggle Auto Run (no need to hold down the shift key) = Capslock
Strafe while pressing left or right arrow keys = Alt
Use or Activate Door or Switch = Space Bar
1 = Staff & Gauntlets of the Necromancer
2 = Gold Wand (Elven Wand)
3 = Ethereal Crossbow
4 = Dragon Claw
5 = Hell Staff
6 = Phoenix Rod
7 = Fire Mace
Save/Load Game Hotkeys:
Open Save Game Menu = F5
Open Load Game Menu = F6